A cyborg or a wholly synthetic entity? I guess it isn't important (unless you can see the serial code/maker's logo).
I really like the contrast of surfaces between the dingy, run-down look of the tunnel and the jacket and epidermis... almost as if the character isn't just clean, but has an antistatic quality that shrugs off grime.
I really like the contrast of surfaces between the dingy, run-down look of the tunnel and the jacket and epidermis... almost as if the character isn't just clean, but has an antistatic quality that shrugs off grime.